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The Impact of Interactive Multimedia on Nutrition and Physical Activity Knowledge of High School Students

Volume

44

Issue

2

Abstract

Creative ways to encourage adolescents to develop positive lifelong eating and physical activity patterns are needed. The project described here assessed the effectiveness of an interactive multimedia product, SyberShop, to increase knowledge and influence behavior change in nutrition and physical activity in adolescents. SyberShop was effective in increasing knowledge in students. Students using SyberShop scored 28% higher on a post-test compared to a control group receiving no nutrition education (p < 0.001) and 19% higher than a group of student receiving lectures. (p<0.05). Using multimedia is an effective way to educate young people about healthy eating and physical activity.

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