Date of Award

7-2013

Document Type

Thesis

Degree Name

Master of Fine Arts (MFA)

Legacy Department

Digital Production Arts

Committee Chair/Advisor

Malloy, Brian A

Committee Member

Levine, Joshua

Committee Member

Penna, Anthony M

Abstract

In this thesis, we address the effectiveness of portable gaming devices as a vehicle for learning American Sign Language. We begin by creating a multi-level game using a standard programming language, and use the game to illustrate various signed words. We translate the game to mobile devices using Kivy, a crossplatform framework. This allows the game to be compatible with multiple mobile devices and platforms. A secondary inspiration for creating a game as opposed to standard memorization techniques is to stimulate a quicker learning response as the user enjoys the sign learning process. In this thesis we provide a mobile avenue for learning American Sign Language and create a fun and stimulating learning process to strengthen the immersion of the user.

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