Date of Award
Master of Fine Arts (MFA)
Dr. Eric Patterson, Committee Chair
Dr. Terry Tessendorf
Dr. Brian Malloy
Animation, live-action, and virtual reality all use eﬀects to further express the artistic vision of story creators. The eﬀects help immerse the viewer in a fantasy world that is unlike anything that exists on Earth. In this paper I explain the planning, creation, and ﬁnal implementation of various eﬀects assets for Making Friends (an animated short), Right to Bear Arms and Hot Air (live-action shorts), and Journey to Proxima Centauri: Terror of the Mnar (a virtual reality experience). I also cover some of the diﬀerences and limitations when creating eﬀects for animation, live-action, and virtual reality. Lastly, I explore if it is possible and beneﬁcial to take techniques used in one workﬂow and apply the concept or tools to make a diﬀerent workﬂow easier and more eﬃcient.
Wassynger, Stephen Thaddaeus, "Effects Workflow and Asset Creation for Animation, Live-Action, and Virtual Reality" (2018). All Theses. 2889.