Date of Award
Master of Fine Arts (MFA)
Digital Production Arts
Dr. Donald A. House, Committee Chair
Dr. Joshua A. Levine
Professor Tony Penna
Motivated by the phenomenon that wear and tear tends to happen more near sharp cornersof a surface, this thesis presents a method for procedurally generating photorealistic metal surfacesbased upon evaluating curvature values. The thesis describes the development of eight metal shadersthat are used to replace the manual texture painting typically used in production. The approach isdemonstrated by applying these metal shaders to a robotic dog model from a short ﬁlm involvinglive action and CG elements. Frames from a short animation of the robotic dog are presented, anda discussion of the strengths and weaknesses of this methodology.
Wang, Junyan, "An Approach to the Procedural Generation of Worn Metal Surfaces" (2016). All Theses. 2430.