Date of Award


Document Type


Degree Name

Master of Fine Arts (MFA)

Legacy Department

Digital Production Arts


Malloy, Brian

Committee Member

Davis, Timothy

Committee Member

Levine, Joshua


In this thesis, we investigate the incorporation of 'hack and slash' game play animations into a first person shooter game engine, the UDK 4. We create the animations using the Maya modeling tool and we describe our approach to incorporating these animations into UDK 4 and create an appropriate control scheme to play these animations in a 'hack and slash' game environment.



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