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Theses from 2023

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SHADE, Jonathan Bolton

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(Un)seen: Reshaping Emotional Abuse, Emily Collins

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Interweaving: Play, Craft, and Femininity, Glory Loflin

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Refigured: Separations in Portraiture, Caroline Myers

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Material World, Nicole Weldy

Theses from 2022

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To Be a Cloud, Huan LaPlante

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Nepantla: the space in-between, Samantha Shamard

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At Home in the Garden, Aviana Wells

Theses from 2021

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Intimate Distortions, Katherine Van Drie

Theses from 2020

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How the Advancement of Computer Graphics has Improved the Representation of Monsters in Cinema, Tommy Bui

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Dwaraka: An Immersive Storytelling Experience Represented in Virtual Reality Through a Graphic Novel, Nandakumar Chedikulathu Vishnu

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New Ruins, Jordan Fowler

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Spaces In-Between, Sara Mays

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In a Nutshell: On the Design, Construction, and Simulation of Digital Costumes for Frances Glessner Lee, Caroline Rose Requierme

Theses from 2019

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Proteus: An Examination of the United States Domestic Water Crisis, Conor A. Alwood

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Relationships and Blue Distractions, Denise Ayers

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Surfacing and Look Development for an Animated Film using Per-Face Texture Mapping and Procedural Shading, Christopher Alexander Cornejo

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Sunshine, Katherine Elizabeth Crossan

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IN:Vulnerability, Angel Rochelle Estrella

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On to Wisteria: Designing an Action-Adventure Role-Playing Game for the Empowerment of the Preteen Female Audience, Kira Noelle Foglesong

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Remnants of Existence: Discovering Value in Loss, Andrea Hardin Garland

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Disconnect: An Animated Short Narrative Critiquing Our Society's Digital Dependence, Daniel Hale

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Off the Top: Look Development for a Viking Story Grounded in Historical Authenticity, Philip John Hatfield

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A New American Dream, Allison Rae Johnson

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Analyzing and Developing Aspects of the Artist Pipeline for Clemson University Art, Kunta Kwaku Lowe

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Integrating Self: A Story About a Tomato, Thomas Scott Rapp

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External Influences and Internal Construction of Self, Serra Raven Shuford

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"Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation", Margaret Wages

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Armor Influences on Designing a Character Costume with 3D Modeling and Printing Methods, Genevieve Marie Watkins

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Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games, John C. Welter

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Abject Adaptations, Annamarie E. Williams

Theses from 2018

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Conveying Personal Narrative in Virtual Reality using Procedural Techniques and Surrealism, Austin W. Brennan

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Elegy For a Forest, Mandy Ferguson

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The Importance of Visual Effects in Film Narrative and Film Theory, Cassidy Lamm

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An Investigation, Development, and Application of Lighting Design for Virtual Reality using Unreal Engine, Sarah Lydia Ann Martin

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The Realm of Appearances, Dustin Lee Massey

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Man And Technology: The Glitch In Nature's System, Carey W. Morton

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The Puzzled Landscape, Amanda Musick

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Transcending the Essence of Hair, Ashan Isaac Pridgon

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Layout and Animation Development for the Animated Short Making Friends, Daniel Edward Raitz

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Rendering 3D Fractals, Zachary Shore

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Ruination, Caren L. Stansell

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Just Enough: The Work of Susan Vander Kooi, Susan E. Vander Kooi

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Effects Workflow and Asset Creation for Animation, Live-Action, and Virtual Reality, Stephen Thaddaeus Wassynger

Theses from 2017

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The Human Journey As Work In Progress, Kymberly Day

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Resistance Against Futility in the Name of Convenience, Dalia Karina Delanuez

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In The Kitchen, Amber Eckersley

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Tactile Interactions, Lacy Ann Miller

Theses from 2014

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Liminal, Nina Kawar

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Without Words, Adrienne Lichliter

Theses from 2013

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Cultural Convergences, David Armistead

Theses from 2009

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HI HONEY I'M HOME, Clarke Stuart Curtis